b. 2000
Multi-media artist based in Berlin.
In my interdisciplinary practice, I examine forms of violence embedded in digital technologies and contemporary culture—such as surveillance, data extraction, and algorithmic control. As emerging technologies reshape social and political relations, they promise improved living conditions while simultaneously producing new mechanisms of exclusion and harm. My work challenges the assumption that such forms of violence are inevitable or necessary drivers of progress.
Combining academic research, interviews, and on-site investigation, I work across media including 3D rendering and printing, AI-generated imagery, photography, video, and internet-sourced material. Through these approaches, I trace how technological systems materialie, operate, and inscribe themselves into everyday life.
Instagram
contact@ben-christ.com
Education
Master Design and Computation,
University of Arts Berlin and Technical University Berlin, DE (2024 - )
Bachelor Photography,
Royal Academy of Art The Hague, NL (2020 - 2024)
ExhibitionsCables of Resistance, FMP1, Berlin, DE, 2026
Festival Zéro1 - Campus Exhibition, La Rochelle, FR, 2026
Pre, Present And Post Photographic Images - Satellit Galerie - Hochschule Bielefeld, DE, 2025
Making Waves - Gallery ACE, Amsterdam during Adnight Amsterdam, NL, 2024
Best of Graduates 2024 - Galerie Ron Mandos, Amsterdam, NL, 2024
ScreeningsPublic Shorts Film Festival, Berlin, DE, 2026
Seek/Find Film Festival, Berlin, DE, 2025
PublicationsForum in Camera Austria International Issue #173|2026
On a Day Like Yesterday
Being born into Generation Z, I am part of the last generation in the Western world to have grown up without a smartphone in our early childhood. In our teenage years, they slowly made their way into our everyday lives, giving me and my friends access to the unrestricted depths of the internet. These phones shaped our looks, passions, conversations, and friendships. We are a generation trained to look and be looked at. This co-dependency on screens has changed the way we interact with the world around us. Smartphones have become our constant companions, making it unimaginable to leave the house without them.
On a Day Like Yesterday is a collection of personal memories. It deals with growing up between two worlds: the digital worlds in our phones and the small German town I grew up in. These memories were translated into 3D renders to create a short film. In case you missed it is a short 3D animation that deals with the violence of looking and being forced to look. It confronts the viewer with imagery they would usually not see, putting them in the shoes of a young person growing up on the internet.
On a Day Like Yesterday deconstructs and reflects on both lived and digital realities, putting them into a new context. In case you missed it forces the viewer to look, taking away their choice of what to see. By doing this, I hope to engage the viewer in a discussion about how to interact with these devices in the future. This body of work offers a glimpse into growing up with digital devices and is a manifesto for loosening their grip on our lives, reclaiming decision-making power.3D Animated Video, 5’30
Installation Shots
Works Overview